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SDL
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SDL3
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SDL3
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3:00
YouTube
YCF Productions
YCF Engine Dev Vlog 17 #gamedev #3dengine #vibecoding #sdl3
Overhauled lighting and shadow-system. Replaces the previous limited path with Forward+ multi-light culling, three shadow types, stable shadow allocation, filtering, culling, debugging, and profiling. -GPU-driven Tiled Forward+ lighting with up to 128 point and spot lights. -Supports directional, spot, and point-light shadows. -Shadow limits: 3 ...
253 views
1 week ago
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