News
18h
TheGamer on MSNBethesda Developer Says The Studio "Didn't Have A Choice" About How Many Loading Screens Its Games HaveOver the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
13h
Screen Rant on MSNOblivion Game Designer Explains Why One Bethesda Staple Is A "Necessary Evil"In a new interview with VideoGamer, former Oblivion game designer at Bethesda, Bruce Nesmith, says loading screens are a ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
Bruce Nesmith shared how happy he is about Oblivion Remaster, and pride he feels after seeing gamers love the title like 19 ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Original designer Bruce Nesmith has admitted that The Elder Scrolls IV: Oblivion Remastered's level scaling was a "mistake"> ...
The talk of the town currently in gaming is Bethesda's The Elder Scrolls IV: Oblivion Remastered, but it might not be the ...
Fallout 3 could soon be remastered. One former developer behind the game offers insights into what desperately needs fixing.
The senior game designer of the 2006 version of The Elder Scrolls IV Oblivion has heaped praise on the remaster, suggesting ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results