During the State of Unreal keynote held at GDC 2024, Unreal Engine revealed some interesting new developments that are coming in the next update of its graphics engine. Developers will now be able to ...
Kingdom Hearts 4's impressive gameplay introduction was made using Unreal Engine 4 – but the final game is being developed on Unreal Engine 5, and will see improved visuals when it's released.
The real-time game engine revolutionised Sony's workflow.
The Lords Of The Fallen featured a new, technical showcase trailer as a part of the State Of Unreal presentation during GDC. Developer Hexworks goes through some of the visual upgrades players can ...
Hashbane have unleashed a fresh look at its Dino Crisis-esque actioner Instinction, this time running via the Unreal Engine 5. It’s brief, but at least give us a look at how the game’s visuals are ...
Why it matters: Epic Games released exciting new footage showcasing Unreal 5.2 during this week's Game Developers Conference in San Francisco. The demo, called Electric Dreams, features a Rivian EV ...
Epic Games has launched its next-generation video game engine, Unreal Engine 5. Arriving almost two years after it was first announced, the engine is now released for developers to download and ...
Epic Games just tossed gamers a surprise handful of visual treats by dropping a tech demo of its upcoming Unreal 5 game engine. It arrived with an important detail attached – “running live on ...
Game developers working with Epic Games' Unreal Engine 4 will now be able to access AMD FidelityFX Super Resolution (FSR) and add it into their games. A newly-released plugin for Unreal Engine 4 adds ...
Fortnite Chapter 4 has arrived with a brand new map, but that’s not all that’s come with the new season. Also, Fortnite has upgraded itself with new Unreal Engine 5.1 bells and whistles, and the ...
Epic Games has released a new clip in its Inside Unreal series. The series, in which the developer shares what's happening under the hood of Unreal Engine 4, gives viewers an in-depth look at how ...