bHaptics has a new pair of VR gloves but everything also has a higher price.
Dutch-based tech company SenseGlove has announced the upcoming release of Nova 2, the second generation of its innovative haptic force-feedback glove and is claimed to be the first of its type with ...
Fluid Reality is offering an alternative to currently available haptic VR gloves, developing a cheaper, more lightweight device that doesn’t need to be tethered to bulky backpacks or trail multitudes ...
StrikerVR's newest controller will bring novel peripheral designs to the rapidly growing consumer VR market – creating sensations for players that mimic a wide range of virtual object and letting ...
VR is an exciting area for many reasons, but I personally love it because it’s still a new enough niche to get really strange. That means all sorts of passion projects from lesser-known developers, 3D ...
Imagine stepping into a virtual world where every touch, grab, and hold feels incredibly real. With Bstick, the handheld haptic VR controller, you can elevate your virtual reality experience to ...
Next to sight and sound, haptics are one of the lowest hanging fruits for creating immersion in VR. But beyond the rumble we have in today’s VR controllers there’s lots of other immersive haptic tech ...
A groundbreaking development by City University of Hong Kong and other Chinese institutes is set to change the way we interact with immersive digital environments. The team, led by Professor Xinge Yu, ...
Use left and right arrow keys to seek audio. Sony is currently working on its next-generation PSVR, and if UploadVR's sources are correct, the new headset could have some tech that no other headset ...
AI SILK is a Japanese wearable-tech startup that’s set to unveil a new haptic glove at CES 2023 next month which approaches both haptic feedback and finger-tracking in a different way altogether. AI ...
Rendering touch realistically in virtual reality (VR) isn't easy. We've only recently gotten to the point where VR can even recognize hands, let alone create a realistic experience of handling objects ...
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