A few days ago, AMD released a video explaining DirectX 12 frame pacing for multiple graphics chips installed in a single PC. The video is hosted by AMD’s Senior Manager of Product Marketing Scott ...
Just over a month ago we heard from AMD's Radeon Twitter account that the graphics driver wizards at the firm were working hard on fixing the irksome micro-stutter issues users were experiencing, ...
Manual tweaking trumps AI approximation ...
If you’ve read any our video card reviews for the last few months, you’ve probably noticed that we have included frame time results using FCAT in our performance data. For single GPU configurations, ...
If you're a fan of having multiple graphics cards powering your gaming PC, you should be looking forward to what's possible with DirectX 12 and its intrinsic multi-GPU features. In essence, multi-GPU ...
AMD has claimed that its delayed driver patch to fix frame-pacing issues on Crossfire Eyefinity setups will finally be arriving in January. Frame-pacing is a means of addressing an issue in multi-GPU ...
Going in-depth with Bloodborne, Digital Foundry posted their performance analysis for the title today, mirroring the positive points we highlighted in our review of the game, but adding that, “as with ...
According to players, the recently released update 1.06 for Rise of the Tomb Raider: 20 Year Celebration on PlayStation 4 fixes the frame-pacing issues that appeared following the launch of update ...
There may not be much that can be done about certain technical issues with backwards compatible games on Xbox One, but Microsoft will continue to look into solutions. GTA 4 is the latest Xbox 360 game ...