Researchers developed an educational game that uses augmented reality and tangible interaction to teach STEM to young students. They recently revealed their research findings on the usage and ...
The field of Intangible Cultural Heritage (ICH) preservation increasingly depends on multimodal data, ranging from motion ...
ATLAS is well-represented at #TEI2024 - the 18th ACM International Conference on Tangible, Embedded and Embodied Interaction. This year’s conference, in Cork, Ireland, celebrates “cutting-edge ...
Embodied physical play and design are at the heart of learning. However, this has all but been eliminated in online settings due to the separation and isolation of COVID-19 and the prevalence of ...
In Embodying Design (on sale March 22, 2022 from the MIT Press), author Christopher Baber looks to rethink design. Baber—who serves as Chair of Pervasive and Ubiquitous Computing in the School of ...
The world's first universal embodied artificial intelligence platform that supports multiple body types and scenarios was ...