We love a good deep-dive on a specialized piece of technology, the more obscure the better. You’re getting a sneak peek into a world that, by rights, you were never meant to know even existed. A ...
The widespread use of CD-ROM formats during the 32-bit era allowed space for decent retro game compilations on the PS1, but the potential of retro collections blossomed into larger libraries and extra ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. In the realm of video games, nothing screams ’90s more than Capcom’s ...
Hmm . . . not the reception one would expect for Capcom's first attempt at 2D fighting outside of the CPS arcade board, and it looks like it may stay that way, as we've learned from a Capcom ...
The MAME guys cracked Capcom’s CPS III encryption about a week ago and have made a startling amount of progress since then. (In fact, I just grabbed a bunch of CPS III dumps from Usenet in preparation ...
Software engineer Fabian Sangrad, who has been researching Capcom's fighting game 'Street Fighter II ' that appeared as an arcade game in 1991, said 'CP System (CPS-1)' used in the arcade version of ...